Twitter

  • jeffpobst

    #DAKing240 it was. Speakers included Laura, Michael Mott. GM of MSFT games, Jason Holtman from Valve and Patrick Wyatt from EnMasse.

    5 days ago

  • AIESeattle

    Jason Holtman: "Piracy is not what kills your revenue, it's not providing certain services/features for your customers." ^KW

    6 days ago

  • AIESeattle

    Jason Holtman says you limit yourself if you set out to design a game by its platform. Laura Fryer agrees, you have to know the whole mkt^KW

    6 days ago

  • AIESeattle

    Jason Holtman says that close interaction within a company is the best way to make games, so everyone can talk with one another. I agree.^KW

    6 days ago

  • WINetwork

    Jason Holtman "If you're only concerned about discoverability, you're going to lose the game." #WINetwork

    6 days ago

  • AIESeattle

    Jason Holtman, in response to the q 'Are consoles dead': "As new things come, the thing that used to be there gets better around it."^KW

    6 days ago