Thief the latest game to run at 1080p on PS4 but 900p on Xbox One
It seems that 1080p is still an obstacle for some Xbox One developers as Thief becomes the latest next-gen title to only manage 900p on Microsoft's new home console while running at 1080p on the PS4.
Eidos Montreal's Nicholas Cantin insists that the Xbox One version is just as good as the PS4 version though stating, "You really need good eyes to see the difference."
Both versions are to run at 30fps but it seems that the Xbox One's eSRAM is still causing trouble for developers. Although, to be fair on the Xbox One it could be as much about the processing power constraints of using the UE3 to produce next-gen visuals as it is about the Xbox One's own limitations.
Cantin added that the resolution makes more of a difference on the engineering and technology side of things than it does for the artists. "As engineers, yeah,” he said on the resolution difference. “The engineers, for sure. But for us, as creative director or art director or level designer, we gave the same data. After that it's a more technological aspect of the game. The engineers have to manage that."
Thief is due out on PC, PS4, PS3, Xbox One and Xbox 360 on February the 25th in North America and February 28th in Europe and the UK.
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