Unreal Engine lures EA

But for what project?

If the third-generation Unreal Engine wasn't already king of the middleware kingdom, the latest deal struck with global giant EA surely leaves no room for doubt, the publisher joining an enormous roster of companies licensing the technology with which to craft their own visually lush videogames. The technology currently covers the next-generation of games consoles, not to mention the PC, and has been embraced by the likes of Sony, Bioware, Vivendi and Midway.

The deal was apparently struck not for the sole purpose of creating a specific title, but to give EA's development teams a greater roster of tools to use in crafting their projects. "We license cutting edge tools like the Unreal Engine 3 and combine them with our own systems to create state-of-the-art development technology," explained EA studios president Paul Lee.

It seems unlikely that EA will be utilising the technology to the same extent that some firms are, from an integral point of view, but rather as an instant fit means of filling their own technical gaps. The Unreal Engine 3 is currently being used by Epic themselves to craft Unreal Tournament 2007 and Gears of War. Indeed, we'll be getting our first taster of the new technology in the latter title, which is due out in November.

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