Hollowed players can have their games invaded in Dark Souls II
From Software has built in a rather large incentive to become a fully human player in Dark Souls II.
The game's Namco Bandai producer, Takeshi Miyazoe has explained that Hollowed (undead) players can have their games invaded creating a larger incentive for players to take steps to un-Hollow themselves. This measure was taken because Form Software found that many Dark Souls players remained Hollowed to protect themselves from others invading their game.
Mayzoe explained, "Before, the matchmaking was based upon player level. That will remain, but we also want to focus on how much time you’ve played the game. Also, there will be penalties for players who invade, but still lose. There are risks. And there will be ‘policemen’ against invaders and a ransom system where if you constantly invade or kill NPCs there will be motivation for summoned players to go after you."
Dark Souls II is due out on Xbox 360 and PS3 on March the 11th in North America and March 14th in Europe and the UK. The PC version is due shortly after that.