Halo tactics won't work in Destiny's PvP says Bungie
Bungie has been talking about Destiny and they are emphasising just how different the PvP in their new game will be different from the multiplayer in Halo.
In Destiny players will choose a warrior from one of three classes and from there on they can choose a loadout of gear and weaponry that best-fits their playing style. This is a far cry from the Spartan free-for-alls seen in Bungie's Halo games.
“Skill is very important,” said design lead Lars Bakken in Bungie's January podcast. “[But] it’s not just your thumb skill, it’s understanding how you are outfitting yourself, what weapons you are taking, what choices you have made in your build and then understanding how to use them properly.”
Bakken continued, “The thing that was really hard for us at first, was trying to make movement modes make sense and not feel too powerful. And not make it so that we couldn’t control where the players were going and how they interact with each other…What used to work in Halo, doesn’t work as well in Destiny.”
Destiny is due for release on PS4, PS3, Xbox One and Xbox 360 September the 9th.