Godfather delayed, not on Cube
After yesterday's news that Marlon Brando may or may not be included in The Godfather - we today learn that EA have delayed the project, which will now miss the key festive season in favour of an early 2006 debut. Executive producer David DeMartini explained the delay thusly: "The Godfather is one of the most cherished franchises in entertainment. Releasing the game in early 2006 allows us more time to perfect the open-world experience of being a member of the Corleone family."
Whilst the power of the Godfather brand is expected to mean this delay won't impact sales, it is believed that EA's results prior to Christmas may be harmed by the delay - though we're more than convinced this won't do EA any real harm. In related news, EA have also confirmed that The Godfather isn't planned for the GameCube any time soon - despite rumours sourced to EA Italy suggesting the contrary. More on this soon, my children.
- Driveclub issues persist as players report trouble downloading the latest patch
- New featurette release talking about faithfully recreating the artwork from The Legend Of Korra in the new game
- Sony details PS4 update 2.00, Music player is among the highlights
- Runefest 2014 Runescape's most successful fanfest yet
- Project CARS delayed into 2015 to push it out of the busy Christmas release schedule
- Halo: The Master Chief Collection needs a 20 GB day one update because 343 filled up the 45GB game disc
- SEGA announces the Fox Company pre-order bonus for Company Of Heroes 2: Ardennes Assault
- Tim Schafer has finally finished writing Broken Age Act 2
- Pachter reckons GTA V won't sell all that well on next-gen consoles, Call Of Duty: Advanced Warfare should do well though