Splinter Cell series is still seeking perfection
Ubisoft still believes that the Splinter Cell series is a work in progress and it is still searching to find its formula.
Animation director Kristijan Zadziuk has explained that while Blacklist was decent enough effort they believe that they are in a constant search to perfect the series.
"We haven't got the luxury of Assassin's Creed where we know our formula; we're still evolving. If you look at them, there's no two Splinter Cells that are the same. They've all evolved and adapted. That, to me, is what makes it really exciting. We're getting closer to what that game is, and maybe it isn't necessarily about Splinter Cell being a 15-16 million Call of Duty-type best-seller. Maybe it's just about it being the best Splinter Cell that it can be," Zadziuk said.
We should probably be glad that Ubisoft are adopting this attitude towards the Splinter Cell series as the known 'formula' for Assassin's Creed gave rise to a complacent attitude was responsible for the mediocre Assassin's Creed III.
- New Final Fantasy Type-0 HD trailer drops
- Activision gives a first look at the new Exo Zombies mode for Call Of Duty: Advanced Warfare
- Rockstar announces a Christmas bumper bonanza for GTA Online
- Hazelight to use the Unreal Engine 4 for their first game
- 343 Industries to offer Halo: ODST remastered campaign to apologise for Halo: The Master Chief Collection multiplayer problems
- Court rules that lawsuit against Sony over Killzone: Shadow Fall's 1080p claims
- Capcom using Unreal Engine 4 for Street Fighter V
- Valve's Chet Faliszek has been confirmed as the first developer session for EGX Rezzed 2015
- One area from Zelda Wii U is as big as the entirety of Skyward Sword