Online persistent world was not right for Titanfall says Respawn
Respawn has been explaining why they chose not to build Titanfall as a shooter with a persistent online world.
While games like Destiny and Ubisoft's The Division plan to offer a single-player style experience within a persistent online world Respawn chose a more self contained approach with Titanfall.
Abbie Heppe, the game's community manager said, “It didn’t fit the style of game we were making. Tons of mechanics and design elements need to change or be different if you’re creating an open world game, our style of gameplay fit best in more contained environments. It’s certainly fun to imagine an open world Titanfall game though!”
Titanfall is in development on PC, Xbox One and Xbox 360 and is due out on March the 11th in North America and March 13th in the UK and Europe.
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