50 studios sign up to develop on Xbox One through ID@Xbox
Microsoft has announced that they have shipped Xbox One devkits to some 50 developers as part of the ID@Xbox indie developer scheme.
As well as receiving development kits for the Xbox One and the ability to self-publish, ID@Xbox offers the powerful Unity engine for free which is exceptionally handy for smaller developers who lack the resources to license a third party game engine.
“It's been great to see the diversity in developers who are joining the ID@Xbox programme,” Microsoft's Chris Charla said. “Interest in ID@Xbox has been global – from Japan to Finland, developers in more than 50 countries are excited to get their games on Xbox One. Today, we’re excited to give a first glimpse at some of the developers who will be bringing great games to Xbox One via ID@Xbox. (And let me emphasise, this is just a sampling of the many developers who are part of the programme.)”
Among their ranks are big boys like Crytek and Double Fine, XBLA veterans like Half Brick and Team 17, Toronto indie darlings Capybara Games and even tiny teams like Happion Labs and Definition 6.
Dave Lang from Divekick developer Iron Galaxy said, “All developers care about is being able to make the games they want and get them into the hands of as many people as possible. Now, thanks to ID@Xbox, Iron Galaxy can bring Divekick to a Microsoft platform for the first time. We've been working on Xbox One games for a while now, and because of that you can bet Divekick will take advantage of all the platform's unique capabilities.”
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