343 Industries looking to address fan concerns with Halo 5's multiplayer
Brad Welch, design director at 343 Industries has been engaging with Halo fans to find out what worked and what didn't with Halo 4, specifically from a multiplayer angle.
Welch began his exploration by conceding on Twitter that they maybe didn't do the series the greatest service in the way they designed the mutliplayer in Halo 4 and after a bit of discussion with fans promised that Halo 5's multiplayer would be much better.
The discussion touched on the progression system, improvements to the badge system to make players' achievements more instantly recognisable and finding better ways to incentivise improving skills. The upshot of the whole discussion was a promise from Welch to Halo fans that they will make plenty of positive changes for Halo 5.
Welch concluded, “Going to make whatever future 60fps, dedi server Halo we may make as awesome as possible to as many fans as possible.”