Halo 4 principal engine architect leaves 343 for Naughty Dog
Corrinne Yu, the principle engine architect on Halo 4 has left 343 Industries for a new role at Naughty Dog.
Yu originally cut her teeth on Sierra's classic fantasy point and click Kings Quest and has considerable experience with game engines after spending time as director of technology at Gearbox working on modifying the Unreal Engine for Borderlands before joining 343 Industries to work on Halo 4.
“I am loving PS4 graphics coding. No more Windows 8 for me. [I’m] so happy,” Yu said of her new role. She'll probably be working on Nathan Drake's newly teased first appearance on PS4.
Thanks Push Square.