Spec Ops: The Line dev licenses Unreal Engine 4
Yager, the team behind the hard-hitting shooter Spec Ops: The Line have announced that they will be using the Unreal Engine 4.
In doing so the Berlin based crew become the first independent studio to license Epic's new engine.
Yager MD Timo Ullmann said, "Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games. Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game 'Spec Ops: The Line' and beyond. YAGER is thrilled to be utilizing Epic's latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before."
Yager has also promised that they will be revealing the game that they have been using UE4 on in the coming months.