PC is the lead development platform for Watch Dogs
Ubisoft has revealed that their ambitious new next-gen title Watch Dogs is being developed on the PC first.
With the PS4 only just revealed and the next Xbox still under wraps it sounds like a really solid strategic move to develop Watch Dogs for PC and then port over to console at this stage.
Assuming that Watch Dogs uses the Anvil Next game engine it will be easy enough to get it working on 360 and PS3 and it will also be fairly easy to port to the PS4 due to its PC-based architecture.
"At the moment our team is working hard to make the next generation console and PC version," Yves Guillmot, Ubisoft CEO explained. "Then other teams see how they can bring the game to the current generation of consoles. Maybe at E3 we'll show two different versions of the game."
He added, "We expect fewer problems with porting games to the PS4 than the PS3, which had a completely different infrastructure. Previously, we developed games first on the Xbox 360 and then translated them onto the PS3. It took a lot of time and money to port."
- Valve's Chet Faliszek has been confirmed as the first developer session for EGX Rezzed 2015
- One area from Zelda Wii U is as big as the entirety of Skyward Sword
- Telltale's new collaboration is with Mojang, on a Minecraft story game
- Franklin voice actor indicates GTA V story DLC is on the way
- Red Dead Redemption, LA Noire and Bully sequels will come when the time is right says Rockstar
- Telltale teases another collaboration with another game developer
- New Company Of Heroes 2: Ardennes Assault trailer recognizes the 70th anniversary of the Battle of the Bulge
- New Call Of Duty: Advanced Warfare trailer focuses on character customization
- Splash Damage's free-to-play shooter Dirty Bomb coming to Steam in the new year