PC is the lead development platform for Watch Dogs
Ubisoft has revealed that their ambitious new next-gen title Watch Dogs is being developed on the PC first.
With the PS4 only just revealed and the next Xbox still under wraps it sounds like a really solid strategic move to develop Watch Dogs for PC and then port over to console at this stage.
Assuming that Watch Dogs uses the Anvil Next game engine it will be easy enough to get it working on 360 and PS3 and it will also be fairly easy to port to the PS4 due to its PC-based architecture.
"At the moment our team is working hard to make the next generation console and PC version," Yves Guillmot, Ubisoft CEO explained. "Then other teams see how they can bring the game to the current generation of consoles. Maybe at E3 we'll show two different versions of the game."
He added, "We expect fewer problems with porting games to the PS4 than the PS3, which had a completely different infrastructure. Previously, we developed games first on the Xbox 360 and then translated them onto the PS3. It took a lot of time and money to port."
- BioWare's David Gaider moves from Dragon Age to a new secret BioWare project
- Cross-Buy coming to Windows 10 and Xbox One staring with Zen Pinball FX2
- Bungie knew about Destiny's loot cave before launch
- This year's BAFTA Games Awards to stream live on Twitch, watch it here
- Harmonix confirms Rock Band 4 coming to next-gen consoles this year
- Wasteland 2 also coming to the PS4
- Block 'N' Load gets a final launch date
- Elite: Dangerous is a timed exclusive on the Xbox One, PS4 version is coming too
- Phil Harrison rumoured to be leaving Microsoft