Visceral went for consistency of experience over enhancements for PC version of Dead Space 3
Visceral Games has stated that PC gamers should not expect any great levels of enhancement over the console versions of Dead Space 3.
Boss of Visceral Games, Steve Papoustis admitted that they had chosen to maintain a consistent level of game experience across all versions rather that giving PC gamers the higher quality experience they might have expected.
Papoustis elaborated, "[The PC version is] by no means any less important to us; it gets a lot of attention. The PC is a very different platform. As developers, you want to deliver an experience that's as similar as possible on different platforms."
"We continue to evolve our games as we develop them, but we certainly don't target PC as something that's going to be significantly different. We aren't trying to create disparity in the experience that our gamers enjoy; we want to make sure everyone's having that same experience," he continued. "At our studio, we've always made console games. The biggest thing is we want to make sure the quality of the experience is consistent across all platforms so we don't have one userbase saying it's better on their system."
- Borderlands multiplayer comes back to life on Steam
- Saints Row creative director Steve Jaros announces he's off to join Valve
- We want to rebuild a player-first culture says EA CEO Andrew Wilson
- WWE 2K15 gets delayed on next-gen
- Playground to add eight new cars to Forza Horizon 2 on launch day, VIP and Car pass details announced
- Touring Car Legends DLC arrives for Grid: Autosport
- Left 4 Dead 2 finally gets an uncensored release in Australia
- Starting Destiny from a “blank canvas” was liberating says Bungie
- Driveclub PS Plus Edition will be an added extra for PS Plus subscribers in October