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David Cage: Sequels kill creativity

And we can blame gamers for that

The boss of Quantic Dream and the man behind games like Heavy Rain, David Cage has shared his strong opinions of video game sequels.

In a recent interview Cage pointed out that sequels were stifling innovation and creativity in the industry.

Cage began, "If you're interested in innovation and believe that games could be more than shooters, then you realise that sequels kill creativity and innovation. We don't give people what they expect. We want to give them something they want without knowing they want it."

But Cage has a very clear idea where the blame lies. He goes on, "Gamers invest money in publishers having no interest in innovation. [Gamers] encourage [publishers] to keep making the same game every Christmas, and everybody's happy."

Thanks OPM.

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