David Cage: Sequels kill creativity
The boss of Quantic Dream and the man behind games like Heavy Rain, David Cage has shared his strong opinions of video game sequels.
In a recent interview Cage pointed out that sequels were stifling innovation and creativity in the industry.
Cage began, "If you're interested in innovation and believe that games could be more than shooters, then you realise that sequels kill creativity and innovation. We don't give people what they expect. We want to give them something they want without knowing they want it."
But Cage has a very clear idea where the blame lies. He goes on, "Gamers invest money in publishers having no interest in innovation. [Gamers] encourage [publishers] to keep making the same game every Christmas, and everybody's happy."
- Possible dates for the Steam Summer Sale appear online
- Rise Of The Tomb Raider on Xbox 360 doesn't appear in Square Enix's financials for this year
- The Iron Banner returns to Destiny next week with new gear and rewards
- Titanfall developers Respawn won't be at E3 this year
- Destiny: Xur's location and stock for May 28th
- Destiny's Trials Of Osiris declared a success, Bungie bans cheaters
- FIFA 16 will throw women's teams into the mix
- New The Elder Scrolls Online trailer shows off the expansive world of Tamriel
- Batman: Arkham Knight gets a new 7-minute gameplay trailer