Pitchford reveals Gearbox turned town working on Call Of Duty
Randy Pitchford, boss of Borderlands 2 developer Gearbox Software has revealed that they turned down and offer to work on Call Of Duty.
Pitchford said that they turned down the offer because it was too restrictive and there was no challenge in it for them.
He explained, "I couldn't see what there was to aim for. There would be two scenarios in which a project makes sense for Gearbox. Firstly, if the game wouldn't come into being without us. Secondly, if we can genuinely contribute something new to an existing brand, offer a unique perspective or a new approach."
"That was not the case with Call of Duty. The people who deliver Call of Duty have to make the game that fans want and adhere to the rules of the series, to do what is expected of Call of Duty. I don't really see a challenge there for us. It wouldn't enhance our reputation as a studio and it wouldn't really motivate our team," Pitchford added. "This is a very individual opinion and not meant to sound condescending."
- Shovel Knight arrives on PlayStation platforms this week
- Microsoft shows off Spartan Locke in action in Halo 5: Guardians
- Bethesda E3 press conference invites tease everything but Fallout 4
- New Mass Effect details possibly leaked in an online survey
- Phil Spencer promises a first-party-focused E3 offering from Microsoft
- Valve tackles phishing and scamming on Steam by requiring new users spend 5 USD to make use of all features
- Borderlands franchise director leaves Gearbox
- Blizzard announces a release date for Heroes Of The Storm and an open beta too
- Ultra Street Fighter IV coming to PS4 at the end of May