Pitchford reveals Gearbox turned town working on Call Of Duty

Franchise was too restrictive

Randy Pitchford, boss of Borderlands 2 developer Gearbox Software has revealed that they turned down and offer to work on Call Of Duty.

Pitchford said that they turned down the offer because it was too restrictive and there was no challenge in it for them.

He explained, "I couldn't see what there was to aim for. There would be two scenarios in which a project makes sense for Gearbox. Firstly, if the game wouldn't come into being without us. Secondly, if we can genuinely contribute something new to an existing brand, offer a unique perspective or a new approach."

"That was not the case with Call of Duty. The people who deliver Call of Duty have to make the game that fans want and adhere to the rules of the series, to do what is expected of Call of Duty. I don't really see a challenge there for us. It wouldn't enhance our reputation as a studio and it wouldn't really motivate our team," Pitchford added. "This is a very individual opinion and not meant to sound condescending."

Thanks KPM via MCV.

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