Prison Architect jumps on to alpha 4
Introversion's quirky work in progress, Prison Architect is now onto the fourth build of the alpha test code.
The latest build of the game alters the fog of war so that any areas that are not in direct sight of the guards are rendered in greyscale and the prisoners are not visible rather than just blacking out the whole area altogether.
The main idea behind this is that you can continue to build and develop these areas that are out of view of the guard staff without any bother.
As usual the announcement is accompanied by a developer video diary detailing the incoming updates. Anyone who's not managed to get in on the action yet can join the alpha of Prison Architect over on the Introversion website.
- Team Junkfish's procedural survival horror Monstrum to return to Steam Early Access
- Miyamoto: Next Mario game might not arrive until Nintendo releases a new console
- Final Fantasy trailer drop continues with a new look at Final Fantasy XV
- New Final Fantasy Type-0 HD trailer drops
- Activision gives a first look at the new Exo Zombies mode for Call Of Duty: Advanced Warfare
- Rockstar announces a Christmas bumper bonanza for GTA Online
- Hazelight to use the Unreal Engine 4 for their first game
- 343 Industries to offer Halo: ODST remastered campaign to apologise for Halo: The Master Chief Collection multiplayer problems
- Court rules that lawsuit against Sony over Killzone: Shadow Fall's 1080p claims