Houser: Rockstar is about content not hardware
Rockstar Games' Dan Houser has been revealing a bit more about GTA V and why they chose to develop the game for 360 and PS3 so late in their life cycle.
"Rockstar is a content company, not a hardware company," Houser explained. "We use the technology we have to create content, and we try not to let ourselves get beholden to the hardware. The fact that hardware's so mature right now is exactly why we're able to go on to the next level. GTA 4 was our first attempt at a new platform and HD visuals, so the first part of development was seriously difficult."
He continued, "Now we know what the hardware's capable of, so it's become a lot easier to move things along and a lot more fun, too. GTA: San Andreas came out at the peak of the PlayStation 2's cycle, and we put out a really good game thanks to that. All the best games for a console come out at the end of the lifecycle, right? So now's the best timing of all."
Grand Theft Auto V is destined for release in the spring of next year only a month or two before E3 when many expect Sony and Microsoft to reveal their next generation of home console hardware.
- Techland announces a Dying Light modding contest alongside new updates for the toolset
- 2K announces the Evolve Proving Grounds tournament in conjunction with ESL
- Broken Age: Part 2 arrives for backers 24 hours ahead of the full launch
- Halo Championship Series Cup 1 cancelled due to continued online problems
- Dirt Rally announced as a PC exclusive, hits Steam Early Access
- PC benchmarking app arrives for Final Fantasy XIV players to make sure they can run Heavensward
- [UPDATE] Hideo Kojima and Guillermo Del Toro collaboration Silent Hills looks like it has been canned
- Gears Of War Xbox One remaster looks like it's coming
- Batman: Arkham Knight will have GTA V-style character switching