Microsoft clarifies their content usage rules
Microsoft has released new, stronger and clearer rules over how their content is used by others.
The rules cover the use of assets from their own IPs like Halo and Forza by anyone creating videos and other entertainment content with Microsoft taking a very hard line with them being able to use any fan-created content without permission from or giving and compensation to the creator.
The rules state: "[Name of the Microsoft Game] Microsoft Corporation. [The title of your Item] was created under Microsoft's 'Game Content Usage Rules' using assets from [Name of the Microsoft Game]. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing [Name of the Microsoft Game]. As such, it does not contribute to the official narrative of the fictional universe, if applicable."
Microsoft also stipulate that their trademarks cannot be used in the title of any fan-created videos posted online. The rules explain, "For example, we don't object to 'Red vs. Blue'. We don't object to 'Operation Chastity'. But we do object to 'Halo [insert the title of your Item here]'".
They also explain their own 'freedom' to use fan-created items "without obligation to pay you anything, obtain your approval, or give you credit."
Microsoft states, "This means that if you add to the game universe or expand on the story told in the game with 'lost chapters' or back story or anything like that, distribution of your story or idea may appear in a future game without any compensation to you. It also means we can put your Item on a Microsoft site or property like Halo Waypoint if we want to."
The boss of Halo dev 343 Industries, Frank O'Connor said that they rules have been published for a few months now. He continued, "The language isn't designed to stop kids streaming their games, or covering their costs, it's designed to stop big companies from using somebody else's IP to run a business."
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