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Platinum Games: Nintendo made Bayonetta 2 possible

Japanese studio enjoying creating games for new hardware

Platinum Games has revealed that, without Nintendo's backing, the sequel to their critically acclaimed action title Bayonetta would not be possible.

It had looked like Bayonetta 2 had been cancelled but, with Nintendo looking to bolster the Wii U's core credentials, it seemed like the perfect move for both the Japanese gaming hardware giant and Platinum Games.

Executive director at Platinum Games, Atsushi Inaba said, "Would Bayonetta 2 not exist without Nintendo? The answer is yes. We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U."

He continued, "We create the basic framework of our games on the PC, so even though the hardware changes it doesn't influence the creation of our games. We've already developed our own engine to work with multiple platforms. Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There's a difference in the game design side, but we are enjoying the challenges of creating games for new hardware."

Bayonetta 2 was recently unveiled as a Wii U exclusive.

Thanks Polygon.

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