Platinum Games: Nintendo made Bayonetta 2 possible
Platinum Games has revealed that, without Nintendo's backing, the sequel to their critically acclaimed action title Bayonetta would not be possible.
It had looked like Bayonetta 2 had been cancelled but, with Nintendo looking to bolster the Wii U's core credentials, it seemed like the perfect move for both the Japanese gaming hardware giant and Platinum Games.
Executive director at Platinum Games, Atsushi Inaba said, "Would Bayonetta 2 not exist without Nintendo? The answer is yes. We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U."
He continued, "We create the basic framework of our games on the PC, so even though the hardware changes it doesn't influence the creation of our games. We've already developed our own engine to work with multiple platforms. Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There's a difference in the game design side, but we are enjoying the challenges of creating games for new hardware."
Bayonetta 2 was recently unveiled as a Wii U exclusive.
- Final piece of Dark Souls II Season Pass DLC arrives on PC and Xbox 360
- CD Projekt RED releases some concept art for Triss and Emhyr from The Witcher 3
- 2K announces the new MyCareer mode for WWE 2K15
- Microsoft skips 9 and goes straight to announcing Windows 10
- Luis Suarez' ban extends into FIFA 15 as well
- Creative Assembly revives the multiplayer for Rome: Total War – Alexander on Steam
- Shadow Of Mordor launch trailer makes the game look suitably epic
- Minecraft for PS Vita heads into final testing
- PlayStation Home to close next year