Sony missed out on Limbo exclusivity over IP ownership
Sony has revealed that they wanted to make Playdead's indie hit Limbo a PSN exclusive.
SCE's Pete Smith said at this year's Develop that they were very taken with the game but they wanted make it an exclusive on PSN but in doing so they wanted gain full ownership of the IP but Playdead weren't up for it.
Smith began, "There are obvious benefits to keeping it, but also to giving it up: you're way more likely to get the deal. Remember: 100 percent of nothing is nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP."
"Sometimes all we want is protection so [devs] don't make a game, finish it then go to one of our rivals. We look at IP on a case by case basis. With a bit of common sense, you can find common ground," he added.
- Ken Levine's next game is a first-person sci-fi title
- Battlefield: Hardline beta coming to all platforms next week
- Transistor and Yakuza 4 among February's PS Plus Instant Game Collection pickings
- Third and final Life Is Strange development diary arrives ahead of tomorrow's launch of episode one
- Nintendo shows profits despite the Wii U continuing to underperform
- Goetia demo is now live
- There's a whole load of LEGO games coming this year including LEGO Jurassic World
- Resident Evil: Revelations 2 devs confident that Resident Evil 7 will be mind-blowing
- Steam content creators raise more than 50 million USD making hats for Team Fortress 2 and the like