Evolution is required in the FPS genre in order to keep players interested
DICE boss Karl Magnus Troedsson has been giving his opinions on the future of the FPS genre.
He has called for a clear evolution of the FPS genre in order to prevent it becoming stale and losing attention of the extremely demanding FPS community.
"The FPS is a very hardcore genre," the DICE boss began, "and the hardcore crowd of the FPS is probably bigger than some other genres. And that crowd has extremely high demands on what the games are and how they develop. If they don't see some kind of new, if not revolutionary then at least evolutionary, step of rendering in every game they will start to lose interest. And I think that is what's happening."
Simply changing the time period is not the answer though, he continued, "I think we're going to start seeing people moving away from the modern setting, because every now and again settings or themes start to get stale and then everyone jumps over. But it's a bit cheap to just say, 'Okay, we're going to switch and go back in time or into the future and that will be innovation'. It will definitely drive the franchise forward for whatever game, but it's not true innovation, it's more a thematic change that has a perceived value to the gamers out there. But as a developer you can only make so many games in one particular era, and then you personally start to get a bit bored with it."
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