Crysis 3 bringing DirectX 11 visuals to consoles
Crytek are saying that they will be hoping to bring DirectX 11 quality visuals to the PS3 and Xbox 360 with Crysis 3.
DirectX 9 is still the current visual standard for the PS3 and Xbox 360 with DirectX 11 being reserved for high-end gaming PCs but Crytek thinks that they can change that.
Creative development director at Crytek, Rasmus Hjengaard explained, "We want to make sure as much as is humanly possible can translate from a DX11 variant into a DX9 variant, that will work almost as good on an Xbox console to whatever extent we can, because we don't want the experience to be different between the platforms."
"It is very, very difficult, but it is possible. It just requires a lot of effort," he continued. "Some of the stuff these guys are making work on consoles now is absolutely amazing. It's render features that shouldn't theoretically work on consoles, but they've managed to construct code that can emulate a similar thing from a hack and slash sounds wrong, but they don't have the same streamlined pipeline you would have with a DX11 structure, but they can get to a similar result just by experimenting and using tips and tricks."
Crysis 3 is due to be released at the beginning of 2013 for Xbox 360, PS3 and PC.
- Valve's Chet Faliszek has been confirmed as the first developer session for EGX Rezzed 2015
- One area from Zelda Wii U is as big as the entirety of Skyward Sword
- Telltale's new collaboration is with Mojang, on a Minecraft story game
- Franklin voice actor indicates GTA V story DLC is on the way
- Red Dead Redemption, LA Noire and Bully sequels will come when the time is right says Rockstar
- Telltale teases another collaboration with another game developer
- New Company Of Heroes 2: Ardennes Assault trailer recognizes the 70th anniversary of the Battle of the Bulge
- New Call Of Duty: Advanced Warfare trailer focuses on character customization
- Splash Damage's free-to-play shooter Dirty Bomb coming to Steam in the new year