Microsoft buyout saved Lionhead
A Lionhead veteran has revealed that it was saved from almost certain closure when Microsoft bought the studio back in 2006.
The Fable developer had just laid off 50 staff before the Microsoft buyout due to their PC god sim Black and White performing below expectations.
Lionhead artist James Duncan joined the studio several days before the buyout happened and recalls the situation: "Literally the day I started Microsoft said we're buying you. It was a big time, a lot of upheaval in the company. When you're bought by Microsoft it's quite a big deal. Lionhead was on its knees. They desperately needed help, let's put it that way. So really, when Microsoft came along it was jubilation. A lot of people were taking sighs of relief that Microsoft had come in as the saviour."
He added: "Things were difficult at the time, let's put it that way. Certainly when Microsoft came in with the offer it was good for Lionhead because they needed maybe a stronger hand to come in and help them out at the time."
Since becoming part of Microsoft, Lionhead has gone on to release Fable II and III both of which have sold in the region of three million copies.
Thanks Develop Online.
- Valve's Chet Faliszek has been confirmed as the first developer session for EGX Rezzed 2015
- One area from Zelda Wii U is as big as the entirety of Skyward Sword
- Telltale's new collaboration is with Mojang, on a Minecraft story game
- Franklin voice actor indicates GTA V story DLC is on the way
- Red Dead Redemption, LA Noire and Bully sequels will come when the time is right says Rockstar
- Telltale teases another collaboration with another game developer
- New Company Of Heroes 2: Ardennes Assault trailer recognizes the 70th anniversary of the Battle of the Bulge
- New Call Of Duty: Advanced Warfare trailer focuses on character customization
- Splash Damage's free-to-play shooter Dirty Bomb coming to Steam in the new year