Microsoft buyout saved Lionhead
A Lionhead veteran has revealed that it was saved from almost certain closure when Microsoft bought the studio back in 2006.
The Fable developer had just laid off 50 staff before the Microsoft buyout due to their PC god sim Black and White performing below expectations.
Lionhead artist James Duncan joined the studio several days before the buyout happened and recalls the situation: "Literally the day I started Microsoft said we're buying you. It was a big time, a lot of upheaval in the company. When you're bought by Microsoft it's quite a big deal. Lionhead was on its knees. They desperately needed help, let's put it that way. So really, when Microsoft came along it was jubilation. A lot of people were taking sighs of relief that Microsoft had come in as the saviour."
He added: "Things were difficult at the time, let's put it that way. Certainly when Microsoft came in with the offer it was good for Lionhead because they needed maybe a stronger hand to come in and help them out at the time."
Since becoming part of Microsoft, Lionhead has gone on to release Fable II and III both of which have sold in the region of three million copies.
Thanks Develop Online.
- First Nosgoth eSports tournament to begin next month
- Stealth Inc 2 trailer peeks it head out of the shadows
- The Crew beta launches on PS4 and Xbox One next week
- PS3 and Xbox 360 versions of Dying Light cancelled, Techland describes their development as painful
- Sony investigating issues resulting from the release of PS4 firmware 2.0
- New trailer makes Final Fantasy Type-0 HD look like the darkest Final Fantasy game yet
- Screenshot on the PlayStation Blog points to an Uncharted re-release on PS4
- EA gives a release window for Star Wars: Battlefront
- Activision announces details and a release date for Destiny's first DLC The Dark Below