EA has confirmed that the server experienced by many of trying to play 3's will soon be over.

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Since the game launched in the States on October the 25th its multiplayer servers have been creaking under the sheer volume of players trying to log in and play online. The complexity of the system was partly to blame for the problems on the whereas the problems were a combination of issues with the Punkbuster anti-cheating software and EA's own Origin platform.

An spokesperson explained: "We are happy to report that and PC players experienced server stability all weekend, and 360 servers are at 95 percent and climbing. There were a number of different factors that impacted server connectivity across the platforms. Regardless of the cause or platform, our Online teams are standing by to identify the issues and addressed them as they arise. We will not rest until were at 100 percent. In the first 48 hours of launch, a small amount of PC players using Origin experienced an authentication issue. This is a known issue which has now stabilized. We continue to monitor the situation and are standing by to quickly resolve any future issues that might arise."

The spokesperson continued: "There are a number of different factors impacting server connectivity on Xbox 360. It is a particularly complex server architecture and we continue to work with to improve connectivity. With such huge interest in the game, demand outstripped even our best expectations coming out of the beta. This is an evolving process that we are committed to improving. Even with a successful beta, systems under load will reveal new opportunities for optimization and improvement. When we see those opportunities, we would rather move immediately and create short-term inconvenience (maintenance period) to improve the long-term experience for all players. We believe that the major issues are behind us, but our Online teams will not be happy until were at 100%. We continue to work on solving for each issue."

Thanks Kotaku.

By Ewan Aiton