There will be no more Uncharted to Uncharted 2 graphics leaps on PS3
Uncharted to Uncharted 2 is the biggest jump the PS3 will see
Naughty Dog has confessed that there will be no more leaps in graphical fidelity on the PS3 like the one seen between Uncharted and Uncharted 2.
Uncharted 3's game director, Justin Richmond admitted that, while there will be plenty of changes in the new game but it will not be as drastic as the changes seen when Uncharted 2: Among Thieves was released.
Richmond began: "Uncharted 3 isnt just an incremental update - we did change lots and lots of things - but graphically speaking, its not going to have the same gap [as between Uncharted 1 and 2]. It was never going to happen. The way we made it, how much of the PS3s power we were using... that huge gap that you saw between Uncharted 1 and 2 is the kind of thing that really only happens once per generation. We pushed it really hard." Richmond added that the graphical leap was thanks to a rewriting of the core engine's architecture, something that Naughty Dog only hopes to do once every console cycle."
He added: "Uncharted 2 to 3 is still a jump, but its a narrower jump. And going forward, it depends on what we do. There are always ways to improve stuff, always ways we can pull out more stops... like changing optimisations, changing streaming animations, getting more polygons on screen, progressive mesh. But I dont think youll ever see that same jump again, at least on a PlayStation 3. There was just so much power left over in the PS3 when we made Uncharted 1, that we figured out how to use and really took it to town when developing Uncharted 2."
Thanks SPOnG.
