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Carmack disenchanted with PC

id tech boss admits not expending enough resources on the PC version of Rage

John Carmack seems to have become disenchanted with the platform that id Software built their career on.

Carmack basically admitted that the PC version of Rage was never going to be as well polished as the console releases because they chose to spend more resources on the PS3 and Xbox 360 versions.

He explained: "We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly 10 times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it. Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform 10 times as powerful would be an inferior product in almost all cases."

His comments are at odds with the experiences of DICE, who told us back in April that using the PC as a lead platform for Battlefield 3 has thrown up new ways to squeeze extra performance out of the PS3 and Xbox 360.

Thanks Kotaku.

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