It was either motion control or 3D for the Vita says Sony
2D OLED screens just looked better too
Sony's Mick Hocking has revealed that they had to make a decision between motion control and 3D when designing the PS Vita.
Hocking explained that as well as glasses-free 3D and motion control not really working all that well together the 2D OLED screen offered much better image that its 3D equivalents.
He said: "At the time we were looking at Vita, there were several issues. One was the quality of the glasses-free 3D screens. It can work very well on small screens, but to get the best effect, you need to keep your head very, very still. Now with a handheld gaming device and Vita having Sixaxis motion control in it, there may be gameplay where you're moving the Vita around. And if you're doing that and having glasses-free 3D, the two things don't sit very well together. We wanted to offer a really, really high-resolution OLED screen, and the best way to do that was in 2D. At least for the first one."
The PS Vita will only release in Japan this year with the Western release expected towards the end of the first quarter of the 2012 calendar.
Thanks GameSpot.
