Sony: Emotion-sensing tech is close
Dangerous levels of interactivity will be here in less than 10 years
Sony's Shuhei Yoshida has said that the kind of technology that will provide "dangerous kinds of interactivity" is very close.
Speaking at a panel at this year's Gamescom, Yoshida-san revealed that within ten years consoles will become impressive levels of interactivity that could even include being able to sense emotions.
He said: "It's really difficult to judge this, but I'd like to think that in ten years, game developers will have access to [this kind of] player information in real-time."
His Sony Worldwide Studios colleague and fellow panel member Mick Hocking expanded: "Having a camera being able to study a player's biometrics and movements [is possible], so perhaps you can play a detective game that decides whether you're lying due to what it reads from your face. In ten years' time I'd like to think we'll be able to form a map of the player, combining other sorts of sensory data together, from facial expressions to heart rate. You can see how, over a period of time, you can form a map of the player and their emotional state, whether they're sad or happy. Maybe people in their social network can comment on it. The more accurate that map can become, the more we can tailor it to the experience."
Thanks Develop Online.
