Microsoft: Average XBLA title prices rising
Microsoft has revealed that, according to their figures the average price of a title on Xbox Live Arcade is rising.
XBLA portfolio director, Chris Charla has described some interesting trends on Xbox Live Arcade compared to the App Store and puts the rising prices down to the overall quality of XBLA's titles, highlighting Limbo and Castle Crashers as examples.
Charla explained: "If you look at Live Arcade, and do the math, and look at the publicly available sales numbers, you can see that average prices on XBLA have crept up over the last few years, which has been an interesting trend because on some app markets there's been a race to zero as fast as possible."
"We've seen a little bit of the opposite happening," he continued. "I don't really know where prices are going to go - ultimately, that's set by the market - but it has been really gratifying to see that people are willing to a premium price for digital content."
- Final Fantasy XIV's first expansion Heavensward will launch in June
- Sony gives the full PS Plus line-up for April
- Before The Fall patch arrives for Final Fantasy XIV today
- Evolve's first load of DLC arrives today for Xbox One
- Lords Of The Fallen exec producer confirms a sequel is in production
- Pacman takes over Google Maps
- Techland warns of contaminated Antizin hitting Dying Light tomorrow
- Speedrunner beats Bloodborne in just 44 minutes
- Dragon Age: Inquisition's Jaws Of Hakkon DLC not out on remaining platforms till May