Devs should stop being so snooty about FPS games says Carmack
John Carmack, the technical genius behind the games like DOOM and Quake that created the FPS genre, has hit out at some developers' "snooty" attitudes towards the genre.
Carmack argued that while innovating is very important, there's nothing wrong with making a game just because fans have enjoyed the series and want more of the same citing Call of Duty as the main example.
He began: "I'm actually happy Rage is a little bit different in terms of feeling and tone. Its not just, 'Here's your squad mates.' But that's still a proven formula that people like, and it's a mistake to [discount that]. As long as people are buying it, it means they're enjoying it. If they buy the next Call of Duty, it's because they loved the last one and they want more of it."
"So I am pretty down on people who take the sort of creative auteurs' perspective," Carmack continued. "It's like 'Oh, we're not being creative.' But we're creating value for people - that's our job! It's not to do something that nobody's ever seen before. It's to do something that people love so much they're willing to give us money for. So I do get pretty down on people that - you see some of the indie developers that really take a snooty attitude about this. It's almost as if it's popular, its not good. And thats just not true."
Rage is out on PC, PS3 and Xbox 360 on October the 4th and October the 7th.
- Darth Revan to make a return in Star Wars: The Old Republic
- Quake Live arrives on Steam
- Survivor mode to bring lots of extra content for Alien: Isolation
- Microsoft to release a special version of the Xbox One controller for PC
- Don't be fooled by the violins and sunflowers, The Evil Within's TGS trailer is scary
- 2K Games revives the NHL 2K franchise for mobiles
- Sledgehammer bringing a touch of Dead Space's immersive design to Call Of Duty: Advanced Warfare
- 343 on the absence of Halo 3: ODST and Halo: Reach from the Master Chief Collection: We ran out of disc space
- Latest PS3 update for Minecraft adds save transfer to PS4 support, Vita version still in testing