Ubisoft: AI will be the new frontier for the next generation not graphics
Ubisoft Montreal's Yves Jacquier has been talking about what he thinks will be the major development frontier for the next generation of home console hardware.
For so many years now console development has been driven by improving the graphical fidelity but now with the current generation's visual standards now so high Jacquier believes that artificial intelligence will be the next big thing for consoles to concentrate on.
He explained to GamesIndustry.biz: "AI has always been the real battleground. In general the industry expects that graphics will not be a strong feature any more... Obviously, graphics are better for marketing purposes because you can show things. AI you can't show The challenge is that, if you see an AI coming, you've failed. And that's a problem we have to overcome as we create the impression of flawless, seamless worlds."
"Our challenge with the PlayStation 3 and Xbox  is that we're extremely limited in what we can do. It's a challenge for the engineers to provide nice graphics and nice AI and nice sound with a very small amount of memory and computation time. We think that the next generation of consoles won't have these limits any more."
- SEGA confirms the rumoured PC version Valkyria Chronicles, gives a release date
- Clerks stars Jeff Anderson and Jason Mewes talk about lending their voices to new adventure Randal's Monday
- Ubisoft announces details on the PvP modes for Far Cry 4
- Shadow Of Mordor's Lord Of The Hunt DLC detailed
- November's Games With Gold line-up is smashing... literally
- RedBedlam adds more content to the Steam Early Access version of their novel/game crossover Bedlam
- Shu Yoshida: PS Plus Edition of Driveclub won't arrive until the server issues are fixed
- New PC patch for The Evil Within unlocks 60fps for machines that can handle it
- Konami drops the price for Metal Gear Solid V: Ground Zeroes