Ubisoft: AI will be the new frontier for the next generation not graphics
Ubisoft Montreal's Yves Jacquier has been talking about what he thinks will be the major development frontier for the next generation of home console hardware.
For so many years now console development has been driven by improving the graphical fidelity but now with the current generation's visual standards now so high Jacquier believes that artificial intelligence will be the next big thing for consoles to concentrate on.
He explained to GamesIndustry.biz: "AI has always been the real battleground. In general the industry expects that graphics will not be a strong feature any more... Obviously, graphics are better for marketing purposes because you can show things. AI you can't show The challenge is that, if you see an AI coming, you've failed. And that's a problem we have to overcome as we create the impression of flawless, seamless worlds."
"Our challenge with the PlayStation 3 and Xbox  is that we're extremely limited in what we can do. It's a challenge for the engineers to provide nice graphics and nice AI and nice sound with a very small amount of memory and computation time. We think that the next generation of consoles won't have these limits any more."
- Ultra Street Fighter IV coming to PS4 at the end of May
- Ubisoft to publish Homeworld Remastered Collection at retail next month
- Journey, Flower and FlOw heading to the PS4 in a retail package
- Phil Harrison's departure from Microsoft has been confirmed
- Here's the first look at Star Wars: Battlefront
- Project CARS will feature 110 courses across over 30 iconic locations
- Gratuitous Space Battles 2 arrives today
- First Star Wars: Battlefront details arrive including a release date
- The Witcher 3: Wild Hunt's release date is now set in stone