Develop anonymously that Disney has treated the studio's staff badly and that once they had made their minds up Black Rock hadn't stood a chance.
One source said: "They rolled up a while back and made it clear that we had to change with the rest of the business, and we'd worked hard on an idea to satisfy that. We'd even run our regular mini-game creative day exercises to devise new concepts. We put a lot into this. This isn't how we expected to be treated."
Another said: "Really, they were just paying lip-service to us with this talk of the pitch. Anything we suggested wasn't going to be accepted."
The first source concluded: "What's really galling is that this is a painted as a family friendly company, but has treated us very badly. At least Activision did it properly - and everyone treats them like a villain. [Bizarre] got real support and feedback. We haven't - we're getting shafted. And they can't get away with treating people this way, people need to know how they've played this. They've handled it very badly. Really, once they had made their mind up last year to change direction we never stood a chance."
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