Console's lack of dynamic hardware leaves them at a disadvantage says Nvidia
Nvidia's Bea Longworth has been talking about the shrinking gap between mobile gaming and the current generation of consoles.
Longworth explained that the consoles have are now at a disadvantage because of the static nature of their hardware.
She said: "Already mobile gaming is hot on the heels of what you would expect from console-class gaming. We were demonstrating an Xbox 360 game running on our quad-core Project Kal-El technology demonstration at MWC. The gap is definitely closing, and that has always been the Achilles' heel of the console - its greatest strength is it's a stable platform, it's very much plug and play, you don't have to fiddle around with the hardware and have all the hassle that you might get from the PC."
Stability isn't everything though as Longworth added: "But that's also its biggest disadvantage, the fact that they are static from one generation to another, and also that the technology can't improve. Whereas with other platforms like the PC and now mobile gaming, they will be constantly moving ahead."