DICE general manager Karl-Magnus Troedsson has revealed the reasons for not making an appearance on the PC.

Troedsson said that there was no version of Bad Company because they were busy trying to get the Frostbite engine fully optimised for the and PS3.

He began: "The reason it has taken us so long to do a sequel to Battlefield 2, is we felt with the introduction of the new consoles like 360 and we needed a new big step when it comes to technology. We needed the new Frostbite engine we developed for Bad Company 1, and by doing that we spent all of our effort into making a game that used the whole range of technology within those platforms. It was quite an undertaking and was also one of the reasons Bad Company 1 wasn't released for PC, actually. This was something that if we could have done it, we would have done [things] differently. But it was a major effort just to get it out and get it working."

The DICE GM added: "It's every important for us that everything we do needs to be of high quality. You can call it some kind of pride in what we do We really take pride in making sure that people not only buy the game but are also happy with the purchase and feel good about the community that they have bought into and the longevity of the product, that we take care of them post launch. Quality is a key motivator for us here."

Thanks VG247.

By Ewan Aiton