Game design luminary has been bemoaning the state of the games and its heavy focus on combat and graphics.

The creator has expressed his disappointment with the relentless push for higher graphical fidelity and unending use of combat as a primary game dynamic.

He told Develop Online: "Im disappointed by the fact that we still focus solely on combat mechanics and rendering techniques, at the expense of other things we could be devoting energy and effort to. We could be focusing on non-combat AI and making conversation as compelling as fighting for a change. Wouldnt that be great?"

He added: "We could be focusing on making storytelling truly interactive. We just focus on prettier pictures and flashier graphics attached to more impressive combat scenarios, and honestly, that just bores me."

By Ewan Aiton