Mikami: Bethesda offered the most independent work environment
Shiji Mikami has been shedding some light on Bethesda's acquisition of his studio Tango Gameworks.
Having been on the lookout for business partners for some time Mikami explained that Bethesda seemed to offer the most independence in an interview in Famitsu.
He began: "I had been looking for a new business partner before all this, so I contacted ten or so companies during E3, both Japanese and elsewhere. Bethesda was the best match among them because they gave us the most independent development environment to work with as we pursue our goal of producing Japanese games that work worldwide - that, and their track record when it comes to overseas sales."
Mikami-san continued: "We didn't want to have to live hand-to-mouth as a studio. If we did that, we'd have to take on work we weren't interested in just to pay the bills. That would then force us to expand our staff, and before you know it, we'd be thinking 'This isn't how we meant it to go.' I gathered the people around me now in order to create the best worldwide-market-driven development studio possible -- the independence of that studio is secondary to that goal. I decided that we'd all be happier if we could take this shortcut to creating the great games we want to create."
- IGDA Board Of Directors calls for the community to rally against attacks, threats and harassment of developers
- Square Enix reveals what they've added in Kingdom Hearts HD 2.5 ReMIX in the latest trailer
- New Lords Of The Fallen trailer introduces the game world and soundtrack
- Jonathan Blow responds to the last couple of weeks nastiness in his own honest fashion
- Apple holding a press event on September 9th, likely for iPhone announcement
- Have you ever wondered what Dark Souls would look like as a 2D platformer?
- Microsoft announces a release date for Forza Horizon 2 demo
- Assassin's Creed: Unity release pushed back
- GOG adds DRM-free movies to it's catalogue