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Japanese devs taking their jobs for granted says Inafune

Games creators not pulling their weight in Japan

The creator of Mega Man, Kenji Inafune, has been criticising the Japanese games industry after ending his 23-year employment at Capcom.

Inafune-san says, due to the culture of lifetime employment in Japan those that are employed to make games are taking their jobs for granted and not working hard enough to make the best games possible.

He began saying: "The reason why I'm quitting is basically because I think that the game industry itself must change the way it goes about making games. You might think I'm being hypocritical, but the really big wall that the Japanese game industry is hitting is the changing of its creators into salarymen."

He added: "There are a lot of people who take their company's commitment for granted and don't work as hard as they should. I was in the position of being a naysayer, and yet was assured a paycheck the next month. No matter how much one is late or skips work, or even no matter how lousy a game is made, the next month's paycheck was always guaranteed."

Kenji Inafune has been one of the biggest critics of the Japanese games industry in recent times along with his Capcom successor Jun Takeuchi and Metal Gear Solid creator Hideo Kojima.

Thanks CVG.

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