The president of Interplay, Eric Caen has been explaining a bit about the wrangling between themselves and over the rights to the series.

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Caen explained that initially, when Bethesda bought the license for the Fallout series they left the rights to create a Fallout with Interplay with some legal stipulations requiring them to start work on any project within a specific time frame.

He began: "Herve [Caen] started negotiations with Bethesda to sell Fallout to them. My brother said: 'If you want the full IP, the value of it is $50 million.' They said: 'No way. Why $50 million?' We said: 'Because the MMOG strength of this universe is huge.' Bethesda said: 'We dont want that. Lets buy everything else but the MMOG. Do the MMOG.' They said that Interplay had to start and by a certain time we had to have a full game in development."

"They bought everything," he carried on, "but left Interplay with the license to do the MMOG - under certain conditions, thinking that Interplay would never fulfil these conditions. But Interplay did. Spring 2009 - this is public information - Bethesda sends a termination letter to Interplay, saying: 'You did not fulfil your obligation.' So all the litigation is about that. I think Bethesda, off the back of Fallout 3s success, realised that Herv was probably right about the value. They said: 'OK, how can we get that without paying?'"

Fallout: New Vegas hit stores today on PC, and with securing the exclusive rights to the game's for now.

Thanks Edge Online.

By Ewan Aiton