Activision cuts dozens from Raven
Singularity developer Raven Software lost as many as 40 employees today as Activision seeks to bring the struggling studio to profitability.
One year ago, Raven had three separate groups. However, after the launch of Wolfenstein last year, one team was cut and with the completion of Singularity, the second group was also closed. Sources close to the developer say the smaller team will focus more on downloadable content and map packs, rather than full retail releases.
"With the recent completion of Singularity, Raven Software is realigning its workforce to better reflect the studio's upcoming slate," an Activision spokesperson told Kotaku.
Raven Software is perhaps best known for its PC fantasy franchise, Hexen, which was released in the early '90s. It was later acquired by Activision.
- Elite devs Frontier lays off staff and effectively closes their Canadian studio
- Monstrum system specs announced
- Ever wonder what a week's worth of internet abuse looks like for Feminist Frequency's Anita Sarkeesian?
- The Witness's puzzles are finished but there is still plenty of work to be done on the game
- Dragon's Dogma Online announced for release in Japan
- Life Is Strange episodes will release six weeks apart
- Reptile is returning in Mortal Kombat X
- New Xbox One Controller firmware update will cut the connection time in half
- Battlefield: Hardline beta rumoured to begin next week