Activision cuts dozens from Raven
Singularity developer Raven Software lost as many as 40 employees today as Activision seeks to bring the struggling studio to profitability.
One year ago, Raven had three separate groups. However, after the launch of Wolfenstein last year, one team was cut and with the completion of Singularity, the second group was also closed. Sources close to the developer say the smaller team will focus more on downloadable content and map packs, rather than full retail releases.
"With the recent completion of Singularity, Raven Software is realigning its workforce to better reflect the studio's upcoming slate," an Activision spokesperson told Kotaku.
Raven Software is perhaps best known for its PC fantasy franchise, Hexen, which was released in the early '90s. It was later acquired by Activision.
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