On paper at least, Electronic Arts' upcoming reboot seems like a gamer's dream come true - a single-player mode from a EA's Los Angeles branch - a studio with nearly bottomless pockets - and a multi-player component from Digital Illusions CE - the team that practically reinvented the shooter.

Even Medal of Honor executive Greg Goodrich is amazed was able to pull together such a resourceful team. Speaking to Eurogamer, he said that DICE's involvement with the game has greatly enhanced the overall product, calling the Swedish dev house a "gift from the gods."

"A decision was made to put two teams, each concentrating on what they do best, to deliver the best-possible experience for the gamer," Goodrich explained. "It was a gift from the development gods who gave us DICE to build our multiplayer.

DICE delivered earlier this year with the critically acclaimed Battlefield: 2. The title sold several million copies globally and achieved an 88-point ranking on review aggregate MetaCritic.

By Nicholas Gasse

  • Medal of Honor
  • Platform: Xbox 360
  • Publisher: In-house
  • Developer: EA
  • Release Date: 2010