Steam saved Introversion
Introversion MD Mark Morris has been talking about the how beneficial Steam has been for them.
Sadly the recent XBLA release of Darwinia+ did not perform as well as hoped but sales of Introversion's games on Steam have kept the developer afloat when all else failed.
Morris spoke on their performance on Steam: "A couple of statistics that I'm sure Valve won't mind me sharing: We've now sold more than $2.5 million through Steam, which is pretty good for Introversion, through life. Not all of that comes back to us, because sometimes it's been in bundle packs, and we've gotten less. But basically it equates to almost bang on 1 million GBP, so we're really pleased."
The poor performance of Darwinia+ actually caused Introversion to downsize but one particular Steam sale of DEFCON kept them going. Morris added: "The sale did in the ball park of $250,000 -- so when you're back to being a team of four people, that's a lot of revenue."
- Thomas Was Alone gets a release date for PS4 and Wii U
- New Warframe update adds space-flight to the gameplay with Archwing mode
- New poll indicates that people believe online gaming is “the least welcoming space” for women
- CD Projekt RED releases The Trail, the opening cinematic from The Witcher 3
- New Project CARS trailer pulls up to the starting grid
- Far Cry 4 dev says linear games will suffer in the new world of gameplay video sharing
- Almost 1,100 developers, students and journalists sign the new #gamediversity petition embracing diversity in games
- Felicia Day breaks her silence about #Gamergate, is almost immediately doxxed
- Ubisoft announces PC specs for Assassin's Creed: Unity and they're killer