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Zelda: Wind Waker HD took just six months to develop

But it was hard going

Nintendo's Eiji Aomuma has revealed that their recent HD remaster of the Gamecube classic Zelda game The Wind Waker took six months to put together.

Given the significant differences in hardware completing the work in hand was no mean task. Aonuma-san said, “Development was still difficult. You had to consider the difference in hardware at the time. Additionally there is a technique known as toon shading, which gives the game a very animated look. At that time, the technique was established, but had not be used before by our staff, everyone had to do everything by hand.”

There was plenty that Nintendo had to do to the game including re-framing and reworking some of the scenes so that they worked better in 16:9 aspect ratio. Zelda: Wind Waker HD took just six months to develop

“For dramatic purposes, we would have characters we didn’t want in the frame, out of sight, but on the 16:9 ratio, you could still see those characters,” Aonuma added.

Thanks Siliconera.