Amy Hennig, creative director at has criticised the current method of motion capture as lacking drama.

Hennig told Develop Online that the lone motion capture method currently used cuts out the drama of the scenes in narrative-driven games.

She said: "Any actor will tell you that acting is reacting," Hennig said, "so it's ironic that in most game productions, the actors are performing alone in the recording studio without any real context, and without the other actors to play off of."

"Unlike most other game developers," she added," we have the actors performing together on the mo-cap stage, so it's really much more like a theatrical or on-camera performance in that way; it's sort of like going back to the actors' roots and doing 'black box theatre'."

By Ewan Aiton