Ninja Theory's Tameem Antoniades has said that he reckons that getting the story right outweighs the working on the gameplay.

Antoniades told VideoGamer in a recent interview that getting the story right in a narrative-driven cna lift the game in a way that good gameplay cannot.

He said: "I still see a prejudice, actually. I still come across a lot of people who say, "it's a game and it doesn't need a story." You're trying to make a particular point of storytelling, trying to refine it, and somebody says "it's just a game, it doesn't matter." What's more important - the gameplay or the story? If you're doing a [story-based] game, it's got to be the story, actually."

Antionaides added: "There is a symbiosis where, if you get it right, both story and gameplay can be elevated."

By Ewan Aiton