Japanese publisher hopes to shorten the for major titles and thus increase the rate at which triple-A are released.

Andriasang reiterates a point made in Nikkei on Capcom's desire to increase the number of high profile games it releases in a given year.

Currently, the company takes on average four years to develop a major title such as 5. By outsourcing development in part or full to Western studios, Capcom hopes to reduce that cycle to two or three years.

The initiative comes at a time when Capcom is experiencing a drop in profits and lower-than expected sales.

By Tracy Erickson