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Xbox boss Phil Spencer believes that frame rate is more important than resolution

“I don’t want it to be about a number, because 1080p isn’t some mythical, perfect resolution.”

Xbox boss Phil Spencer has been talking about the controversial issues of image resolution and frame rate and what he sees as important for a great gaming experience.

Spencer believes that frame rate is a far more important number for a good experience than achieving the “mythical” 1080p resolution.

He began, “We announced that Destiny will have the same resolution and frame rate on Xbox One as PS4. There are (sic) a long list of games. Reaching parity with our partners has been important.” Xbox boss Phil Spencer believes that frame rate is more important than resolution

“But in the end I don’t want it to be about a number, because 1080p isn’t some mythical, perfect resolution. Frame rate to me is significantly more important to gameplay than resolution and the mix of those two which brings the right art style and freedom, whether it’s on PlayStation or our platform,” he went on. “I look at games like The Order: 1886 on Sony’s platform and they picked a different resolution – I like the resolution that they picked, I think it’s interesting.”

He does recognized there are some games for which hitting 1080p at 60fps is important. He added, “Clearly some genres like with racing sims like Forza, hitting 1080p/60fps is important. So there are certain genres where there’s an expectation, but there are also other genres where I’d rather use the cycles to put more effects on screen or better lighting. I’ve got to put the tools in the hands of developers.”

Thanks CVG.

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