Epic blames piracy for PC woes
Epic Games boss Mike Capps is blaming piracy for a decline in packaged PC games, claiming that protections on consoles have spurred the developer to pursue consoles over the PC.
CVG has quotes from the latest issue of EDGE in which Capps discusses the company's pivot toward consoles.
"We still do PC, we love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model."
Capps does acknowledge that PC gaming is strong when it comes to massively multiplayer online and social networking games, though neither are areas of interest for Epic. Both sectors of PC gaming are expected to continue growing in the next few years.
- Ninja Theory: We'll cross the 1080p/60fps bridge for Hellblade when we come to it
- Standalone DayZ not expected to leave Steam Early Access until 2016
- Telltale gives their Game Of Thrones series final release dates
- Large patch arrives to tackle the matchmaking issues with Halo: The Master Chief Collection
- BioWare looking into a bug stopping banter between party members in Dragon Age: Inquisition
- New Assassin's Creed: Unity patch introduces a new visual bug
- Metal Gear Online will return, reveal coming at The Game Awards 2014
- Ever wanted to know which next-gen console would survive a 15-foot drop?
- New Assassin's Creed: Unity patch is a bit on the large side