Deep Down to feature an infinite number of randomly generated dungeons
Capcom has revealed their ambitious plans for the PS4-exclusive free-to-play dungeon crawler Deep Down.
The game was full revealed at this year's TGS and it has distinct Dark Soulsy feel to it. The majority of the gameplay will be made up by players diving into randomly generated dungeons.
In a new post on Facebook Capcom has revealed that their plan is for the game to feature an infinite number of randomly generated dungeons
The design team has been working on a new system that uses what they call and “include as intended” strategy that will generate the entire environment from the size and shape of rooms to the placement of items and traps at random.
- Harmonix announces A City Sleeps, their new music-driven shooter
- Shadow Of Mordor trailer introduces the unique orc character, Ratbag
- Saints Row IV coming to next-gen consoles
- Saints Row: Gat Out Of Hell is a new standalone expansion
- First details of Telltale's Game Of Thrones series arrive
- SEGA unveils the new definitive Total War: Rome II – Emperor Edition
- Prison Architect alpha build 24 arrives
- Bayonetta 2 gets a final release date
- Deep Down now delayed until 2015