Sony purposefully passed up Natal
With PlayStation Move set for release this autumn, Sony explains the decision to develop a motion controller instead of seizing 3D motion capture technology in the vein of Microsoft's Project Natal.
PlayStation Lifestyle was at the Engadget Show in which Dr. Richard Marks of Sony recounted the reasons for not pursuing a Project Natal-like 3D motion camera peripheral.
"It didnt really enable as many new experiences as what we were hoping it would enable, so it made the things we were already able to do a little bit more robust--which is good--but it adds a lot of cost and it didnt enable some of the other experiences we wanted to achieve."
In other words, Dr. Marks felt like it would be a fancier EyeToy instead of something new. The question to be asked, then, is just how inventive is PlayStation Move with that little thing called a Wii Remote out there?
- The Iron Banner returns to Destiny next week
- Jason Voorhees DLC coming to Mortal Kombat X next month
- Square Enix announces their own E3 press conference
- Avalanche to reveal Just Cause 3's gameplay next week
- EA Sports Rory McIlroy PGA Tour delayed a touch
- Telltale announces a new deal with Marvel
- Sanctuary update arrives for Warframe on consoles
- Call Of Duty: Black Ops III gets another teaser trailer
- Patrice Desilets unveils his new game Ancestors: The Humankind Odyssey